# Attacking Cats

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**Name: Chippy**

Class: The Black Smith

Skill: Chippy hit his enemies with a hammer and deal fire damage. The sparkles from the attack affects surrounding enemies.

Fire damage: 60, +3 per level up, +10 per level up in-game, +4 per skill power.

Basic attributes：

Attack: 60, +2 per level up, +15 per level up in-game.

Attack Interval: 0.8s, -0.01s per level up

Critical Rate: 10%

Critical Damage: 200%

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#### **Name: Zappy**

Class: The Electric One

Skill: Zappy stores electricity in his fur, which he released on the 3 enemies in the front (100%/70%/30%).

Electric Damage: 60, +3 per level up, +10 per level up in-game, +5 per skill power.

Basic attributes：

Attack: 70, +2 per level up, +15 per level up in-game

Attack Interval: 0.7s, -0.02s per level up.

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/MxMzabprgde2RR22mDWb" alt=""></div>

**Name: Ivy**

Class: The Windmill Kitten

Skill: Ivy raises her attacking speed to attack enemies faster.

Attack Speed Increase Rate: 35%, +2% per level up, +5% per level up in-game,  +1.2% per skill power.

Basic attributes：

Attack: 65, +2 per level up, +20 per level up in-game.

Attack Interval: 0.45s

Critical Rate: 10%

Critical Damage: 200%

<div align="left"><img src="/files/bOn6UxS29R8ffuEn3Dp8" alt=""></div>

**Name: Evie**

Class: The Chemist

Skill: Evie's attack can poison her enemies and cause extra damage by the second.

Poison Damage: 50, +5 per level up, +50 per level up in-game, +7 per skill power

Basic attributes：

Attack: 40, +2 per level up, +15 per level up in-game.

Attack Interval: 1.5s, -0.02s per level up.

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/MNbYNWIECOT8x96p3CFi" alt=""></div>

**Name: Bailey**

Class: The Swordsman

Skill: Bailey challenges the strongest enemies with honor. She always prioritize the enemies with the most health and deals twice as much damage to Bosses.

Extra Damage vs Boss: 0, +10 per skill power

Basic attributes：

Attack: 160, +5 per level up, +120 per level up in-game.

Attack Interval: 1s

Critical Rate: 10%

Critical Damage: 240%

<div align="left"><img src="/files/CQORaPrESJrhyDW73Dao" alt=""></div>

**Name: Kitty**

Class: The Guitarist

Skill: Kitty is blind, but that made her extra sensitive to the sound of her enemies. She aims random targets.Basic attributes：

Attack: 150, +5 per level up, +65 per level up in-game, +4 per skill power.

Attack Interval: 1s, -0.01s per level up

Critical Rate: 10%

Critical Damage: 240%

<div align="left"><img src="/files/VRf5YqehutJPGMXdKgxf" alt=""></div>

**Name: Billie**

Class: The Gambler

Skill: Billie loves gambling. He can deal random damages to his enemies.

Basic attributes：

Attack: 80, +12 per level up, +65 per level up in-game, +3 per skill power.

Attack Interval: 0.7s per level up-0.02s

Critical Rate: 10%

Critical Damage: 240%

<div align="left"><img src="/files/1Fni9J3pUhEqGUYQrwHd" alt=""></div>

**Name: Polly**

Class: The Gardener

Skill: Polly can summon thorns that cause extra damages to her enemies.

Thorn Damage: 110, +10 per level up, +100 per level up in-game, +30 per skill power.

Basic attributes：

Attack: 60, +5 per level up, +20 per level up in-game.

Attack Interval: 0.8s per level up-0.01s.

Critical Rate: 10%

Critical Damage: 200%

<div align="left"><img src="/files/1eXJoxVG1BpoqtUWdb7U" alt=""></div>

**Name: Sunnie**

Class: The Dancer

Skill: Sunnie dances his worries away. His attack can lower enemies' defense.

Defense Decrease Rate: 50, +2 per level up, +40 per level up in-game, +8 per skill power.

Basic attributes：

Attack: 70, +3 per level up, +25 per level up in-game.

Attack Interval: 1.2s

Critical Rate: 10%

Critical Damage: 200%

<div align="left"><img src="/files/4oK0qWvMxLVhWxybBcOM" alt=""></div>

**Name: Jamie**

Class: The Fotune Teller

Skill: Jamie can see your future. He has a chance to instant kill an enemie through the power of his crystal ball, but that doesn't work on Bosses or elites.

Instant Kill Rate: 2%, +0.1% per level up, +0.5% per level up in-game, +0.3%  per skill power.

Basic attributes：

Attack: 80, +10 per level up, +20 per level up in-game.

Attack Interval: 1.2s, -0.01s per level up.

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/kRHXV4bK9JHlBIYUh6Yj" alt=""></div>

**Name: Pawy**

Class: The Cop

Skill: Pawy is the paw of justice! The longer he's been attacking an enemy, the stronger he becomes.

Basic attributes：

Attack: 24, +3 per level up, +5 per level up in-game.

Attack Interval: 0.5s, -10 per skill power.

Critical Rate: 10%

Critical Damage: 240%

<div align="left"><img src="/files/TLW1xqzZJVvRSPRNpuyx" alt=""></div>

**Name: Junie**

Class: The Alien

Skill: Junie’s attacks causes radiation, after the enemy dies the body will cause continuous radiation damage.

Radiation Damage: 100, +5 per level up, +100 per level up in-game, +15 per skill power.

Basic attributes：

Attack: 180, +10 per level up, +30 per level up in-game.

Attack Interval: 5s, -0.02s per level up.

Critical Rate: 10%

Critical Damage: 200%

<div align="left"><img src="/files/e7ONZACOggsLAWh91Mje" alt=""></div>

**Name: Paisley**

Class: The Witch

Skill: Paisley specializes in spells and curses, causing damage to enemies with her supernatural powers. The number of enemies attacked is equal to the number of her stars.

Curse Damage: 50, +4 per level up, +40 per level up in-game, +4 per skill power.

Basic attributes：

Attack: 60, +5 per level up, +10 per level up in-game.

Attack Interval: 0.8s

Critical Rate: 10%

Critical Damage: 200%

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**Name: Clownie**

Class: The Clown

Skill: Clownie speeds up his attacks by interval. He's a clown, he likes surprises.

Duration: 3s, +0.1s per level up, +0.2s per skill power.\
Basic attributes：

Attack: 20, +3 per level up, +30 per level up in-game.

Attack Interval: 0.6s.

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/06epLHDbp1fr0izZ8ox5" alt=""></div>

**Name: Notty**

Class: The Singer

Skill: Notty gets stronger when there are more singers nearby.Their attack power will increase.

Damage Increased Each Connected Cat: 3%, +0.4% per level up, +5% per level up in-game, +0.6% per skill power.

Basic attributes：

Attack: 180, +10 per level up, +50 per level up in-game.

Attack Interval: 1.2s

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/s98ok2shexyPdplAJTI6" alt=""></div>

**Name: Cookie**

Class: The Sleepy One

Skill: Cookie sleeps like a babie. When there are 1, 4, or 9 Cookies on the field, they will wake up and causes extra rage damages to surrounding enemies.

Rage Damage: 75, +5 per level up, +10 per level up in-game, +5 per skill power.

Basic attributes：

Attack: 50, +4 per level up, +10 per level up in-game.

Attack Interval: 1s

Critical Rate: 10%

Critical Damage: 200%

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**Name: Mandy**

Class: The Ninja

Skill: Mandy is a well trained ninja, hiding in the shadows. Mandies will throw fish bone darts to attack enemies. The number of enemies attacked is equal to the number of his stars.

Basic attributes：

Attack: 80, +5 per level up, +40 per level up in-game, +3 per skill power.

Attack Interval: 1s, -0.01s per level up.

Critical Rate: 10%

Critical Damage: 200%

<div align="left"><img src="/files/QVyfij4FWrRH4RXuTE6v" alt=""></div>

**Name: Robbie**

Class: The Archer

Skill: Robbie is a burst of energy. He can rank up his attack and speed up his attacks. When he rank up, his critical damge rate will reach 100%.

Rank up Interval: 10s, -0.2s per skill power.

Basic attributes：

Attack: 15, +3 per level up, +15 per level up in-game.

Attack Interval: 0.6s

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/jIyfa6duczr9oyE6KWOk" alt=""></div>

**Name: Mummie**

Class: The Dead

Skill: Mummie can summon explosive tomb stone from underground and causes damage to surrounding enemies.

Tomb Damage: 350, +10 per level up, +70 per level up in-game, +40 per skill power.

Basic attributes：

Attack: 200, +5 per level up, +30 per level up in-game.

Attack Interval: 6s, -0.1s per level up.

Critical Rate: 8%

Critical Damage: 200%

<div align="left"><img src="/files/iukrssgLK5sIzZDorooo" alt=""></div>

#### **Name: Andy**

Class: The General

Skill: Andy is a natural leader, when he gives out commands, the opponent's enemies will speed up. In Co-op mode, he will slow down your friend's enemies.

Moving Speed Amount Changes: 40, +5 per level up, +10 per level up in-game, +10 per skill power.

Basic attributes：

Attack: 60, +10 per level up, +20 per level up in-game.

Attack Interval: 0.8s

Critical Rate: 8%

Critical Damage: 200%

![](/files/MGznRlnvWAwortREz0db)

#### **Name: Allie**

Class: The Champion

Skill: Each time Allie attack, there is a 15% chance to enhance his own attack power for a short time. This effect can be stacked. Allie can work good with Angie and Emery.

Damage Increase: 12%, +1% per level up, +2% per level up in-game, +1% per skill power.

Duration: 8s

Basic attributes：

Attack: 80, +10 per level up, +20 per level up in-game.

Attack Interval: 0.8s, -0.01s per level up.

Critical Rate: 10%

Critical Damage: 200%

![](/files/pIkXHw7rtEtbN7JEk56f)

#### **Name: Dottie**

Class: The Pirate

Skill: Captain Dottie's attacks deal extra damage to enemies that are slowed or stunned and have a 20% chance of gaining extra fish.

Extra Damage: 120, +25 per level up, +50 per level up in-game, +25 per skill power.

Extra Fish:1, +1 per level up in-game

Basic attributes：

Attack: 120, +25 per level up, +50 per level up in-game.

Attack Interval: 1s.

Critical Rate: 8%

Critical Damage: 200%

![](/files/b1TlRop4F0RMEowLdbmz)

#### **Name: Taffy**

Class: The Rocket Launcher

Skill: Taffy will fire rocket missiles when combined, dealing damage to enemies and stunning them.

Rocket Missile Damage: 1000, +100 per level up, +300 per level up in-game, +200 per skill power

Stun Duration:1.5s, +0.1s per level up, +0.2s per level up in-game, +0.15s per skill power.

Basic attributes：

Attack: 120, +12 per level up, +20 per level up in-game.

Attack Interval: 0.8s, -0.015s per level up.

Critical Rate: 10%

Critical Damage: 200%

#### ![](/files/vixAG1Dtx3jLi4GewqTP)

#### **Name: Moxie**

Class: The Tiger

Skill: When there is only 1 Moxie on the field, his attack speed will be increased and he can lower all the enemies' defense every 10 seconds.

Attack Speed Increase: 150%

Defense Decrease Rate: 15%, +0.5% per level up, +1% per level up in-game, +1% per skill power.

Duration: 4.8s

Interval: 10s

Basic attributes：

Attack: 100, +12 per level up, +20 per level up in-game.

Attack Interval: 1s, -0.01s per level up.

Critical Rate: 10%

Critical Damage: 240%

<img src="/files/zL3dz48L3ugQxmBELyec" alt="" data-size="original">

#### **Name: Vinci**

Class: The Painter

Skill: Every few seconds, Vinci will shoot a blue paint ball on enemies and significantly reduce the move speed and defense of the enemies.

Interval: 16s, -0.3s per level up, -0.4s per level up in-game, -0.2s per skill power.

Move Speed and Defense Reduce Rate: 26%

Duration: 6s

Basic attributes：

Attack: 100, +20 per level up, +40 per level up in-game.

Attack Interval: 0.9s, -0.01s per level up.

Critical Rate: 8%

Critical Damage: 200%

![](/files/UVAupIOXxmkDqTj1f010)

#### **Name: Eddie**

Class: The Special Agent

Skill: Eddie is an agent who specializes in crit damage. His attacks deal more damage on critical hits. In addition, his narco pistol can significantly slow down the movement speed of enemies.

Move Speed Reduce Rate: 36%

Basic attributes：

Attack: 80, +10 per level up, +40 per level up in-game.

Attack Interval: 0.9s, -0.01s per level up, -0.01s per skill power.

Critical Rate: 12%

Critical Damage: 600%

<div align="left"><figure><img src="/files/xdjkUJN7CZ6RcJ2ade4H" alt=""><figcaption></figcaption></figure></div>

#### **Name: Mackie**

Class: The Security Officer

Skill: Mackie specializes in quickly neutralizing crises. After summoned, Mackie will increase his attack speed in a few seconds for himself and his surrounding teammates.

Attack Speed Increase: 30%, +20 per level up, +40 per level up in-game.

Duration: 5s, +0.3s per skill power.

Basic attributes：

Attack: 150, +15 per level up, +40 per level up in-game.

Attack Interval: 0.8s, -0.01s per level up.

Critical Rate: 12%

Critical Damage: 240%

<div align="left"><figure><img src="/files/dX3r8E8xN8598aZMyEUG" alt=""><figcaption></figcaption></figure></div>

#### **Name: Valli**

Class: The Pastry Chef

Skill: Valli is a skilled pastry chef. Every few seconds, he throws cakes at enemies and instantly kill pawns. When synthesized, he will throw 3 cakes at once.

Interval: 15s, -0.2s per level up, -1s per level up in-game, -0.2s per skill power.

Basic attributes：

Attack: 70, +12 per level up, +35 per level up in-game.

Attack Interval: 0.55s

Critical Rate: 12%

Critical Damage: 240%


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