Attacking Cats

Name: Chippy
Class: The Black Smith
Skill: Chippy hit his enemies with a hammer and deal fire damage. The sparkles from the attack affects surrounding enemies.
Fire damage: 60, +3 per level up, +10 per level up in-game, +4 per skill power.
Basic attributes:
Attack: 60, +2 per level up, +15 per level up in-game.
Attack Interval: 0.8s, -0.01s per level up
Critical Rate: 10%
Critical Damage: 200%

Name: Zappy

Class: The Electric One
Skill: Zappy stores electricity in his fur, which he released on the 3 enemies in the front (100%/70%/30%).
Electric Damage: 60, +3 per level up, +10 per level up in-game, +5 per skill power.
Basic attributes:
Attack: 70, +2 per level up, +15 per level up in-game
Attack Interval: 0.7s, -0.02s per level up.
Critical Rate: 8%
Critical Damage: 200%
Name: Ivy
Class: The Windmill Kitten
Skill: Ivy raises her attacking speed to attack enemies faster.
Attack Speed Increase Rate: 35%, +2% per level up, +5% per level up in-game, +1.2% per skill power.
Basic attributes:
Attack: 65, +2 per level up, +20 per level up in-game.
Attack Interval: 0.45s
Critical Rate: 10%
Critical Damage: 200%
Name: Evie
Class: The Chemist
Skill: Evie's attack can poison her enemies and cause extra damage by the second.
Poison Damage: 50, +5 per level up, +50 per level up in-game, +7 per skill power
Basic attributes:
Attack: 40, +2 per level up, +15 per level up in-game.
Attack Interval: 1.5s, -0.02s per level up.
Critical Rate: 8%
Critical Damage: 200%
Name: Bailey
Class: The Swordsman
Skill: Bailey challenges the strongest enemies with honor. She always prioritize the enemies with the most health and deals twice as much damage to Bosses.
Extra Damage vs Boss: 0, +10 per skill power
Basic attributes:
Attack: 160, +5 per level up, +120 per level up in-game.
Attack Interval: 1s
Critical Rate: 10%
Critical Damage: 240%
Name: Kitty
Class: The Guitarist
Skill: Kitty is blind, but that made her extra sensitive to the sound of her enemies. She aims random targets.Basic attributes:
Attack: 150, +5 per level up, +65 per level up in-game, +4 per skill power.
Attack Interval: 1s, -0.01s per level up
Critical Rate: 10%
Critical Damage: 240%
Name: Billie
Class: The Gambler
Skill: Billie loves gambling. He can deal random damages to his enemies.
Basic attributes:
Attack: 80, +12 per level up, +65 per level up in-game, +3 per skill power.
Attack Interval: 0.7s per level up-0.02s
Critical Rate: 10%
Critical Damage: 240%
Name: Polly
Class: The Gardener
Skill: Polly can summon thorns that cause extra damages to her enemies.
Thorn Damage: 110, +10 per level up, +100 per level up in-game, +30 per skill power.
Basic attributes:
Attack: 60, +5 per level up, +20 per level up in-game.
Attack Interval: 0.8s per level up-0.01s.
Critical Rate: 10%
Critical Damage: 200%
Name: Sunnie
Class: The Dancer
Skill: Sunnie dances his worries away. His attack can lower enemies' defense.
Defense Decrease Rate: 50, +2 per level up, +40 per level up in-game, +8 per skill power.
Basic attributes:
Attack: 70, +3 per level up, +25 per level up in-game.
Attack Interval: 1.2s
Critical Rate: 10%
Critical Damage: 200%
Name: Jamie
Class: The Fotune Teller
Skill: Jamie can see your future. He has a chance to instant kill an enemie through the power of his crystal ball, but that doesn't work on Bosses or elites.
Instant Kill Rate: 2%, +0.1% per level up, +0.5% per level up in-game, +0.3% per skill power.
Basic attributes:
Attack: 80, +10 per level up, +20 per level up in-game.
Attack Interval: 1.2s, -0.01s per level up.
Critical Rate: 8%
Critical Damage: 200%
Name: Pawy
Class: The Cop
Skill: Pawy is the paw of justice! The longer he's been attacking an enemy, the stronger he becomes.
Basic attributes:
Attack: 24, +3 per level up, +5 per level up in-game.
Attack Interval: 0.5s, -10 per skill power.
Critical Rate: 10%
Critical Damage: 240%
Name: Junie
Class: The Alien
Skill: Junie’s attacks causes radiation, after the enemy dies the body will cause continuous radiation damage.
Radiation Damage: 100, +5 per level up, +100 per level up in-game, +15 per skill power.
Basic attributes:
Attack: 180, +10 per level up, +30 per level up in-game.
Attack Interval: 5s, -0.02s per level up.
Critical Rate: 10%
Critical Damage: 200%
Name: Paisley
Class: The Witch
Skill: Paisley specializes in spells and curses, causing damage to enemies with her supernatural powers. The number of enemies attacked is equal to the number of her stars.
Curse Damage: 50, +4 per level up, +40 per level up in-game, +4 per skill power.
Basic attributes:
Attack: 60, +5 per level up, +10 per level up in-game.
Attack Interval: 0.8s
Critical Rate: 10%
Critical Damage: 200%
Name: Clownie
Class: The Clown
Skill: Clownie speeds up his attacks by interval. He's a clown, he likes surprises.
Duration: 3s, +0.1s per level up, +0.2s per skill power. Basic attributes:
Attack: 20, +3 per level up, +30 per level up in-game.
Attack Interval: 0.6s.
Critical Rate: 8%
Critical Damage: 200%
Name: Notty
Class: The Singer
Skill: Notty gets stronger when there are more singers nearby.Their attack power will increase.
Damage Increased Each Connected Cat: 3%, +0.4% per level up, +5% per level up in-game, +0.6% per skill power.
Basic attributes:
Attack: 180, +10 per level up, +50 per level up in-game.
Attack Interval: 1.2s
Critical Rate: 8%
Critical Damage: 200%
Name: Cookie
Class: The Sleepy One
Skill: Cookie sleeps like a babie. When there are 1, 4, or 9 Cookies on the field, they will wake up and causes extra rage damages to surrounding enemies.
Rage Damage: 75, +5 per level up, +10 per level up in-game, +5 per skill power.
Basic attributes:
Attack: 50, +4 per level up, +10 per level up in-game.
Attack Interval: 1s
Critical Rate: 10%
Critical Damage: 200%
Name: Mandy
Class: The Ninja
Skill: Mandy is a well trained ninja, hiding in the shadows. Mandies will throw fish bone darts to attack enemies. The number of enemies attacked is equal to the number of his stars.
Basic attributes:
Attack: 80, +5 per level up, +40 per level up in-game, +3 per skill power.
Attack Interval: 1s, -0.01s per level up.
Critical Rate: 10%
Critical Damage: 200%
Name: Robbie
Class: The Archer
Skill: Robbie is a burst of energy. He can rank up his attack and speed up his attacks. When he rank up, his critical damge rate will reach 100%.
Rank up Interval: 10s, -0.2s per skill power.
Basic attributes:
Attack: 15, +3 per level up, +15 per level up in-game.
Attack Interval: 0.6s
Critical Rate: 8%
Critical Damage: 200%
Name: Mummie
Class: The Dead
Skill: Mummie can summon explosive tomb stone from underground and causes damage to surrounding enemies.
Tomb Damage: 350, +10 per level up, +70 per level up in-game, +40 per skill power.
Basic attributes:
Attack: 200, +5 per level up, +30 per level up in-game.
Attack Interval: 6s, -0.1s per level up.
Critical Rate: 8%
Critical Damage: 200%

Name: Andy

Class: The General
Skill: Andy is a natural leader, when he gives out commands, the opponent's enemies will speed up. In Co-op mode, he will slow down your friend's enemies.
Moving Speed Amount Changes: 40, +5 per level up, +10 per level up in-game, +10 per skill power.
Basic attributes:
Attack: 60, +10 per level up, +20 per level up in-game.
Attack Interval: 0.8s
Critical Rate: 8%
Critical Damage: 200%

Name: Allie

Class: The Champion
Skill: Each time Allie attack, there is a 15% chance to enhance his own attack power for a short time. This effect can be stacked. Allie can work good with Angie and Emery.
Damage Increase: 12%, +1% per level up, +2% per level up in-game, +1% per skill power.
Duration: 8s
Basic attributes:
Attack: 80, +10 per level up, +20 per level up in-game.
Attack Interval: 0.8s, -0.01s per level up.
Critical Rate: 10%
Critical Damage: 200%

Name: Dottie

Class: The Pirate
Skill: Captain Dottie's attacks deal extra damage to enemies that are slowed or stunned and have a 20% chance of gaining extra fish.
Extra Damage: 120, +25 per level up, +50 per level up in-game, +25 per skill power.
Extra Fish:1, +1 per level up in-game
Basic attributes:
Attack: 120, +25 per level up, +50 per level up in-game.
Attack Interval: 1s.
Critical Rate: 8%
Critical Damage: 200%

Name: Taffy

Class: The Rocket Launcher
Skill: Taffy will fire rocket missiles when combined, dealing damage to enemies and stunning them.
Rocket Missile Damage: 1000, +100 per level up, +300 per level up in-game, +200 per skill power
Stun Duration:1.5s, +0.1s per level up, +0.2s per level up in-game, +0.15s per skill power.
Basic attributes:
Attack: 120, +12 per level up, +20 per level up in-game.
Attack Interval: 0.8s, -0.015s per level up.
Critical Rate: 10%
Critical Damage: 200%